Movement
On PC, WASD walks through the terminal, jetway, and cabin. The mouse aims the camera and clicks passengers, bins, doors, galley gear, and menus. Mobile uses a virtual joystick and taps. Click an object when the cursor shows it can be used.
VIP changes sprint, and that is a paid pass rather than a default key. Official VIP text says PC holds Ctrl to run, console holds the left thumbstick, and mobile gets a run button. The same pass also speeds the caddy while sprinting.
Serving mode
Press F to toggle serving mode. While it is on:
| Key | Cart |
|---|---|
| Z | Economy food |
| X | Economy drinks |
| C | Business and first-class meals |
| V | Business and first-class drinks |
Serve a row of nearby seats before you walk back to the galley. NPC flight attendants are reported to serve economy only, so business and first class stay manual if you install those seats.
Cabin jobs between meals
Published flight loops also include handing out pacifiers, restraining disruptive passengers, telling people to leave airplane mode, returning escaped pets (dogs, cats, bunnies, and parrots are the examples given), and picking up trash. Hot-towel service is described as an optional rating bonus. Lavatory events are a delay you can turn off in settings when you are farming or on a timer.
Emergencies use the same click
You still walk and click. The action changes with the crisis: extinguisher, life vest, oxygen mask, brace, or a door. Procedures are on each emergency page. Cockpit landings during Unconscious Pilots are easier with a mouse than with touch.
Open gameplay settings from the flight setup screens. Farmers turn off flying animations, lavatory events, towel service, and random emergencies to shorten the cycle. Leave emergencies on while you are still learning them.
